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Movie magic began with a stopped camera and a fake beheading

In 1895 Alfred Clark paused filming a Mary, Queen of Scots reenactment, swapped the actor for a dummy, and resumed—cinema's first true stop-trick. Georges Méliès later rediscovered the jam by accident on a Paris street. From mattes and miniatures to CGI, effects have always been carefully staged lies.

Special effects (F/X or FX) create illusions for theatre, film, television, games, and parks; SFX can also mean sound. Tradition splits mechanical or practical work—props, models, animatronics, pyrotechnics, weather on set, prosthetics—from optical or photographic tricks such as multiple exposure, mattes, the Schüfftan process, and optical printers. Since the 1990s digital visual effects have often absorbed what once needed cameras and glue, though the vocabulary still marks physical gags as special effects on set.

Oscar Rejlander's 1857 combination print from thirty-two negatives foreshadowed photomontage. Norman Dawn refined matte and glass shots in the 1910s; Linwood Dunn turned the optical printer into a compositing engine famously used on Citizen Kane. Studios built in-house departments, flew model ships, and animated creatures with drawings or stop-motion—Winsor McCay's Gertie, Willis O'Brien's King Kong. Colour enabled bluescreen and sodium-vapour travelling mattes; John Fulton parted the Red Sea for The Ten Commandments with models and mattes.

Japan's tokusatsu tradition, steered by Eiji Tsuburaya on Godzilla (1954), paired suitmation monsters with miniature cities. Kubrick's 2001 team hand-composited detailed spacecraft; 1977's Star Wars, with John Dykstra's Dykstraflex motion-control rig and VistaVision, reset blockbuster expectations just as studio effects houses were dissolving into freelancers. CGI later promised safer, cheaper, more controllable miracles—yet every leap still answers Clark's original question: how do you make the impossible look photographed?

Source: Special effect

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