Why a 1985 action classic changed its title because of Roman numerals

Why a 1985 action classic changed its title because of Roman numerals
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In short: Death Wish 3 was almost titled Death Wish III, but Cannon Group executives changed it after discovering nearly half of the American public could not read Roman numerals. This gritty, over-the-top vigilante sequel remains a cult favorite, defined by its chaotic production, excessive violence, and a legendary, unintentional absurdity.

Released in 1985, Death Wish 3 marked the final collaboration between director Michael Winner and star Charles Bronson in the series. While the film is set in New York City, production costs forced the crew to shoot significant portions in London, utilizing Victorian architecture to mimic Brooklyn. The plot follows Paul Kersey, who returns to New York to visit a friend, only to find himself embroiled in a brutal turf war against a gang led by Manny Fraker. To maintain the illusion of a New York setting, the production even recruited U.S. Air Force personnel stationed in the UK to dub the British extras with authentic New York accents.

The film’s production was notoriously fraught with controversy and danger. Stuntman Rocky Taylor alleged that Winner created a hazardous environment, claiming the director increased the height of a controlled fire during a stunt without warning, leading to Taylor breaking his pelvis and back. Winner’s reputation for mistreatment extended to his cast; actress Marina Sirtis, who appeared in the film before finding fame in Star Trek: The Next Generation, has publicly expressed deep resentment toward the director. Furthermore, the film’s screenwriter, Don Jakoby, requested his name be removed from the credits after his script—which envisioned Kersey as an urban John Rambo—was subjected to extensive, unwanted rewrites.

Critically panned upon release, the film holds a 14% approval rating on Rotten Tomatoes. Reviewers like Roger Ebert and those at Variety criticized its lack of realism and lifeless performances, noting that the premise of Kersey’s family being repeatedly targeted had become absurd. Despite this, the film found a lasting cult following that appreciates its unintentional humor and extreme, gung-ho action. It even inspired a notoriously gory video game adaptation by Gremlin Graphics, allowing players to engage in free-roaming, all-out gunfights that mirrored the film's chaotic, ammunition-heavy finale.

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