How a saturated market and poor quality destroyed the gaming industry
In short: In the early 1980s, video games were a global phenomenon. This video explores how a sudden glut of low-quality titles and a loss of consumer confidence triggered a massive industry crash in the United States.
During the early 1980s, the industry was booming, driven by arcade hits like Pac-Man and Space Invaders, alongside more complex home console titles such as Pitfall. However, the market became a 'Wild West' as companies like Purina and Quaker entered the fray. To compete, Atari began rushing substandard games to market, leading to a decline in player trust. This loss of confidence ultimately caused the United States gaming industry to crash in 1983.
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Sources
- Summary by Intellect · source: The Video Game Crash of 1983: Crash Course Games #6
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