Did X-Wing actually pioneer the use of 3D polygon graphics in gaming?

Early Space Games Using 3D Polygon Graphics · 23:44 · Video: Scott Manley · Watch at the source

In short: While many credit X-Wing with introducing 3D polygons to the genre, the truth is more complex. This video explores the true origins of polygonal space combat.

Scott Manley investigates the history of 3D polygon graphics in space games to challenge the common claim that X-Wing was the first to use them. The presentation traces the lineage of the technology back through earlier titles, including a notable prototype that was later rebuilt by fans, alongside three standout examples from the 16-bit era.

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