Can a sandbox video game solve the challenges of urban planning?
In short: As humanity becomes an increasingly urban species, designers are looking to gaming to rethink our future environments. This talk explores how a popular simulation game serves as a creative tool for imagining new cityscapes.
Karoliina Korppoo explores "Cities: Skylines," a sandbox game that functions as both entertainment and an urban planning sketching tool. By allowing players to experiment with city management, the game encourages self-expression and creativity to envision the cities of tomorrow.
The video showcases a diverse range of user-created environments, spanning from futuristic fantasy worlds to highly realistic landscapes. It highlights how these digital sandboxes allow for the exploration of what happens when different planning choices—right or wrong—are implemented in a simulated space.
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Sources
- Summary by Intellect · source: How a video game might help us build better cities | Karoliina Korppoo
- Also: How a video game might help us build better cities
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