How game design students master the art of the iterative process
In short: This interview explores how students at MIT learn to refine their work through playtesting, agile project management, and careful reflection on their team dynamics.
In this discussion regarding the MIT CMS.611J Creating Video Games course from Fall 2014, instructors Philip Tan, Richard Eberhardt, and Sara Verrilli examine the student experience. They focus on how learners engage with iterative design cycles, specifically through the practical application of playtesting and agile methodologies to improve their projects.
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- Summary by Intellect · source: Instructor Interview: Teaching the Iterative Process
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