How students use motion tracking to build immersive video games
In short: This video showcases a student project from MIT where players use a Microsoft Kinect sensor to control animal characters, navigating complex environments to find keys and escape their enclosures.
Developed as part of a 2017 MIT course on game development, Zoo Escape demonstrates how the Unity engine can be paired with motion-sensing technology. Players select from four distinct animals, each possessing unique abilities required to solve puzzles and navigate the zoo's layout to reach the exit.
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Sources
- Summary by Intellect · source: Long Project: Zoo Escape
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