How students use motion tracking to build immersive video games

Long Project: Zoo Escape · 13:19 · Video: MIT OpenCourseWare · Watch at the source

In short: This video showcases a student project from MIT where players use a Microsoft Kinect sensor to control animal characters, navigating complex environments to find keys and escape their enclosures.

Developed as part of a 2017 MIT course on game development, Zoo Escape demonstrates how the Unity engine can be paired with motion-sensing technology. Players select from four distinct animals, each possessing unique abilities required to solve puzzles and navigate the zoo's layout to reach the exit.

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