How a student team built a car racing game using Unity and Kinect

Short Project: Car Racing · 5:12 · Video: MIT OpenCourseWare · Watch at the source

In short: This video presents a 2017 student project from MIT's RES.3-003 course. It demonstrates a racing game where players navigate a complex sloping track, featuring unexpected gravity complications that provided moments of levity.

The presentation showcases a videogame titled 'Car Racing' developed by an IAP 2017 student team. Using the Unity game engine and Microsoft Kinect technology, the creators built a virtual environment featuring a complex sloping track. The project's development highlights the practical application of game engine physics, including some amusing complications with the virtual gravity during gameplay.

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