Can you spot a spy in a sea of desperate immigrants at the border?

Papers Please - Border Control Simulation - Part 2 · 18:01 · Video: Scott Manley · Watch at the source

In short: In this simulation of a dystopian border checkpoint, you play an immigration inspector for the communist state of Arstotzka. You must process travelers from Kolechia while identifying hidden threats like smugglers and terrorists using only primitive inspection tools.

Following a 6-year war between Arstotzka and Kolechia, the border town of Grestin has been divided. As an inspector, your role is to manage the influx of people attempting to cross into the Arstotzkan side of the town. The game challenges you to balance the efficiency of processing crowds with the security of the state.

Using the Ministry of Admission's systems, you must verify documents and perform searches or fingerprinting to catch spies and criminals. Every decision to admit, deny, or arrest a traveler carries weight in this dystopian document thriller developed by Lucas Pope.

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